The biggest show on Earth
Posted in analysis, games, iOS on December 29th, 2010 by RevStuIt's generally accepted by most sane people that if you want to make money out of something – particularly if it's something that costs almost nothing to physically produce - you sell it cheap. The mainstream videogames industry is almost alone in continuing to resist this reality.
Some premium titles push that already-horrendous sum up by as much as another £10, plus there are numerous comedy "Special Editions" aimed at the super-gullible, charging as much as £30 or £40 more for discs or books full of screenshots, or little plastic toys.
Now, of course, there's another way.















